Creations of the Stonegod

Roleplaying is a strange artform. More spontaneous than a play, but as complex as filling out tax forms. Whole cosms live and die in the imagination.
Creations in Planning
In the shadows of a forlorn mining town, horror squirms.
Past Creations
A Mage: The Ascension™ chronicle set in the
modern day. Strange forces are set in motion by seemingly innocent
actions. This was a net game hosted here; it has now ended.
Eternity
Eternity was the author's main Mage: The Ascension™
setting; a place where mirrors have strange powers, high school children awaken
to the strangeness around them, and cats are Umbral Lords.
Apotheosis
An Interactive Literature/Live Action Roleplaying Game,
Apotheosis was sent in a Realm on the brink of collapse. Its main question: If
you could remake reality, would you?
Magus
A fantasy setting, and the source of the Stonegod
mythology. Magus was a place where the very forces and concepts of the universe
had power and form.
Past Incarnations
Journey of a Thousand Steps
The tale of a dwarven monk from a lost group of dwarves who searches for the key to his order's salvation and finds Chaos awakening.
Tapestries to Work From
The creators of the Storyteller system and a collection of
the author's favorite games (mostly Mage 2nd
Edition), White Wolf's games focus more upon setting, mood and story than most
of their predecessors.
The new version of the classic which started it all, much improved though still carrying around some old baggage. Noted for its support of open gaming and some interesting variants.
The Window and Fudge
Two universal free RPGs, The Window and Fudge strives to
remove the limitations put upon by convential RPGs and allow the game to get to
its roots—storytelling.
Yes, I do play dice with the universe.